Still Water

Still Water
Still Water

About Still Water

A photo that behaves like the surface of a pond. Move the pointer and rings run across the picture; click and a stone drops in; leave it alone and a drop falls now and then on its own. The waves refract the image and catch a small glint of light.

Controls

  • Photo, Fit (cover / contain), Background

  • React to: hover + click, hover only, click only, nothing

  • Hover and click strength, Drop size, Refraction, Shine, Light angle

  • Idle drops: on/off, how often, how strong

  • Quality (simulation resolution, 128–1024)

Built for the Marketplace

  • Runs on the GPU (WebGL), smooth on full-bleed heroes

  • Pauses off-screen and sleeps when the water is calm

  • Frozen ripple frame on the canvas and in thumbnails; plain photo when WebGL is unavailable or motion is reduced

  • Decorative canvas is aria-hidden; the photo keeps its alt text

  • No fonts, no dependencies, no custom code

Good to know: works with any image; a photo with some texture (water, stone, leaves, fabric) shows the refraction best.

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